High-Flying Hinderance
High-Flying Hinderance was made in 2-3 hours (per dev), for the TriJam #210 game jam.
Your job is to control a plane, which is running low on fuel, through a forest area. Would be a real shame to get distracted while playing such an important role in the game;)
Art & Popups: VinciDa
Code: Ominousity
Music & Sounds: Zeroject
Comments
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Brilliant game, true programming geniuses that have developed this game.
Fun gameplay, good gimmick, nice art, great sound design, amazing game, especially for the limited time.