High-Flying Hinderance was made in 2-3 hours (per dev), for the TriJam #210 game jam.

Your job is to control a plane, which is running low on fuel, through a forest area. Would be a real shame to get distracted while playing such an important role in the game;)

Art & Popups:   VinciDa
Code:   Ominousity
Music & Sounds:   Zeroject

Comments

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Brilliant game, true programming geniuses that have developed this game.

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Fun gameplay, good gimmick, nice art, great sound design, amazing game, especially for the limited time.